Blast From the Past
I was just going through some old folders sitting in a dusty corner on my hard drive, when I found a backup copy of images I posted to a Danish gamedev forum in the first years of Unity. Thought I should share these:
This is Unity running in what I believe to be OS X 10.0 – it’s a game Joachim and I made together over a weekend when I visited him while he was still living with his parents. The funny thing is both seeing how much has changed, but also how little: we got ShaderLab in bottom left, Hierarchy view, Project (called Library back then) and the inspector top-right. What did we actually do during all those years? (and yes, that is python gamecode scripts you can see in the Library – this was before we switched to Mono)
I modelled the Apache – l33t gfx skillz, no?
Fast forward 1-2 years:
Here we have a weekend game we did in a somewhat later Unity. Don’t know why I put it here – I just always liked it, I guess.
Over & out \n
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