This is my first post on the Unity blog and will be short because...hey, I still have more work to do. However, I wanted to drop a quick link to a mini-tutorial that I threw together for touch phase input. I was working on the larger iPhone tutorial that Ethan spoke about in a previous blogpost and having some trouble with touch input, so I decided to break out to a separate project and create something simple to track touches. It's not quite a tutorial because I'm not including a PDF with step-by-step instructions, however, I'll get around to that later before we put it up in Resources section of the website. Here's my project folder with comments in the source code for what I'm doing:
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