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Unity is used to create a lot of interactive software outside of the video game industry. Everything from architectural visualizations to military training programs are being created with regularity. It’s an exciting industry where developers are consistently challenged in new ways.

We visit trade shows each year to promote Unity to new and interested developers of all industries developing interactive content and serious games are no exception. The Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) is one of the biggest – think GDC for Serious Games – and to celebrate our attendance at the show, we’ve put together a new highlight reel to demonstrate the capabilities of Unity outside of the video game industry.

Check it out and see if it doesn’t inspire you to use Unity in new ways!

8 replies on “Unity Serious Games Highlight Reel at I/ITSEC 2012”

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[…] it turns out that Unity finds many other uses: in serious games and training applications, in car showrooms, in architecture and city planning, in art and […]

[…] You can watch it here – Go in at 3:03 min: […]

I’m really pleased to add that the winners of the Serious Games Showcase & Challenge at I/ITSEC have been announced, and three of the six winners were made using Unity, including the “People’s Choice” award!

Looking forward to seeing the booth. I am hoping they demo the GIS terrain importer and Scorm integration kit.

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