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Today, we’re thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D.

To give you a better insight into the development process, we have created a demo project to show you the ropes. For a head-start on learning from this project, take a look at the video below, which walks you through the main points of what it takes to create a 2D game in Unity.

Download

Download the demo project and take a look through it today!

What will you make with the new 2D tools? tell us in the comments below!

If you haven’t done so already, download Unity 4.3 here.

72 replies on “Unity 4.3: 2D Game Development Overview”

[…] start would be googling “Unity 2D Tutorials” which led me to (of course the Unity site) Unity 2D Blog. This provided a very good starting point for reviewing some of the basics for Unity in a 2D […]

I downloaded 4.3, very excited about this feature… However, My old project crashes Unity when it launches, so I tried to download this from the asset store, thinking this project wouldn’t crash.
Well, in order to download it… It wants to open the asset store, but unity crashes when it launches…
hmmm

[…] than this one. I wrote the site’s first new post since April 2012 about our switch to Unity 2D, our new Games page that includes Thong Girl and my three Ludum Dare games, and the shiny new […]

[…] his movement.   For this we’re going to use the PlayerControl script provided in the Unity 2D Game Development Overview with some lines taken out for […]

This looks so good! I have been developing 2dGames in java up until now. Will give Unity and c# a try. Hope it will be as good as i assume it will be :)

@Muhammad, as far as we know you should not see any 404 errors – our sites seem to be up and fine?

HTTP Error 404. The requested resource is not found. i see this error on every page :( because am new to unity :(

A question so good you asked it twice. It’s a piece by Joe Brammall – see joebrammallsound.co.uk, but the piece is something we commisioned from him, so not freely available, sorry!

Currently the best way is just to parent something for organisation, then duplicate and use V for vertex snapping to drag a point and align it.

@Will Goldstone Thanks for useful hint! Any advice on how to easy duplicate on a row a background tile?

@Alessandro – make the mouth a separate sprite that sits in front of your character, and then change its animations on a new layer in the animator.

Hi, anyone have an idea how to run 2 animation on one single sprite? My case: i wanna my enemy run a simple mouth animation (4 frames) while it walk on a loop path. One more, is there a easy method to duplicate a sprite in a row like for a background tile? Thanks to everybody

Further tbh, I want to cover new UI system and have a whole new take on Unity with my next book, so I want to take some time over it, sorry!

Looking forward to testing out this feature…thanks for adding it.

Time for Will to write a new book on 2D game development in Unity I think ;-)

Would be awesome if the Asset Store would actually load. Is there a link where I can download this directly my Asset Store is stuck on ‘Loading…’.

Gotta say the fact theyve done 2d is exactly what i needed but for people new to unity this video is absolutely terrible

[…] Unity 4.3: 2D Dev Overview […]

Does anybody knows a good tutorial to create a 2D game from start to finish in Unity 4.3? Something like the game above, but step by step? Thank you.

Total noob – I don’t understand how to open the 2d platformer tutorial project after importing, any help?

Guys I have a question about the 2D demo, which is awesome by the way!!!

What are the steps to put the “Gun” prefab inside the “hero”?
If you click the “hero” prefab in the Prefabs folder, in the inspector you cannot see the “Gun” script, but if you expand the “hero” by clicking in the prefab icon, you can see that it has the “Gun” prefab there. I want to do exactly the same thing but I can’t figure out how to get the “Gun” prefab inside the “hero”. Any help would be very appreciated.

Should you remove PVC culling?
It’s Important to low performance device
don’t think witch function is removed like jobs, We are not users but developers

Please keep in mind that we’ve not finished with 2D yet. New features will be coming out in pretty much every release from now on – as quickly as we can cook them!

[…] help users understand the development process, Unity has created a demo 2D game level. A 28-minute long video shows developers how to set up a 2D project and how to build a game layer by […]

[…] На странице с видео руководством в кратце показаны основные возможности по работе с 2D инструментарием после просмотра руководства вы с легкостью сможете разобраться в новшествах движка — Ссылка […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

Thanks. My students learn to code quickly in Unity. Now we can use it for our 2D projects too. The growing learning sections are fantastic, and the Asset Store is a big help. You guys have had a very positive impact in our school!

Hooray!
For someone already experienced with unity, I’m finding the video full of things I already know (health scripting etc) and vague on how the details of 2d workflow. But that’s perfectly fine. Besides, a lot of new users are coming to unity because of 2d support and the video is serving as a good general introduction to them.

[…] 2D in Unity this time, but I’ve been thrown off by the fact that this very day, by chance, Unity 4.3 has been released. And it includes native 2D […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

Awesome birthday present! Wasn’t expecting it this early. Distracted everyone at the office after seeing the news pop up in my email (Google Alerts). As usual, just a bit disappointed GUI didn’t make it to this release. But we believe firmly that what ever it is you’re brewing behind those walls will blow our minds, when it’s finally ready.

Thanks for adding in the new Mono 4.1 (Xamarin studio). Made me dream about unity 5 spotting .NET 4.X and the new SGEN GC and my personal favorite, extensible language support.

great work team. Hope I’ll be saying a bigger thanks on the 22nd ;-)

What’s the story with “Pro” features? Does it not auto atlas? Does this mean that we essentially have drawcalls for every different sprite?

Since 2D is now officially supported, I’ve seen solutions in the past but is there a new feature or what is Unity’s solution to have the player jump through platforms from below but stopped on top.

Super stoked that this is out, thanks to the team and all the beta/alpha testers out there. You know who you are ;)

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

I’ve really been looking forward to this for a long time. I’ve been using a decent framework to help with my 2D development, but it often felt like I was fighting against the engine. Now, for the conversion…

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

[…] help users understand the development process, Unity has created a demo 2D game level. A 28 minute long video shows developers how to set up a 2D project and how to build a game layer by […]

@@”Yipeee” for the 2D and @@”hoooh” still to wait for the NEW UI….

Unity – Full of surprises. thats why every game developer loves it.

GREAT JOB by Great Team to provide us a Great Tool. ;) UNITY UNITY UNITY

Holy moly, it’s finally out. Perfect timing and long awaited. I have many 2D projects that all suddenly look much more exciting now that I can implement them with the native 2D system. Getting to work on my shootemup should prove much more productive now.

Awesome stuff!!!! Although I secretly was hoping that this was “the” version 4.x that would have the new unity gui… *hiddensadface*

I am going to port my windows phone game to unity with your amazing 2d tools ! And , of course , after that will develop new games :) !

This is one attractive video. Well done.

We have been waiting for 2D in Unity for a long time, maybe too long so now I need to forget everything I know, and learn them again.

Damn i was about to see any date when unity 4.3 will be released then refreshed the page and got almost heartattack! I love you dev team!

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