SketchUp and Rhino plug-ins now available for Unity Reflect
New Unity Reflect release features plug-ins for SketchUp and Rhino, an Android Viewer, compatibility with Unity 2019.3, bug fixes, and other improvements.
Unity is the leading platform for creating content for augmented reality (AR) and virtual reality (VR) applications. We launched Unity Reflect to bring those real-time 3D experiences in VR and AR to the architecture, engineering, and construction (AEC) industry. We’ve been listening to your feedback since the launch and have been hard at work on our next release. Now, we’re excited to announce new features and improvements to Unity Reflect.
SketchUp and Rhino plug-ins
Unity Reflect already integrates with Autodesk Revit, enabling real-time BIM and bolstering our commitment to achieve full data interoperability between Autodesk products and Unity. To further our support for the AEC industry, we’ve added plug-ins for SketchUp and Rhino.
This allows the AEC industry to transfer Revit, SketchUp, and Rhino models into Unity to create real-time experiences, build highly customizable real-time 3D applications, and conduct reviews in an immersive, interactive way on an array of devices. Unity Reflect supports the 2019 release of SketchUp and Rhino 6.
Reflect Viewer for Android
Unity Reflect’s Viewers for AR, VR, iOS, and PC enable clients and collaborators to review live-linked models in real-time. We’re excited to announce that the Viewer is now available for Android in the Google Play Store, allowing you to maintain a live connection to your original design models from any device. Every time you make a change in Revit, SketchUp, or Rhino, it’s updated in the Viewer. This will further improve collaboration and allow multiple stakeholders to access Viewers simultaneously on the device of their choice.
Compatibility for Unity 2019.3 and bug fixes
Unity Reflect is now compatible with Unity 2019.3 and will continue to stay compatible with the Long-Term Support (LTS) version of Unity. The 2019.3 release brings new features to Unity, such as a brand-new Editor interface, Input System, and faster in-Editor iteration time.
The new Unity Reflect release also includes a number of bug fixes and improvements. The full list of bug fixes can be found in the release notes.
Improved installer experience
We listened to feedback from users and improved the installer experience to provide a classic, easy Windows installer. Unity Reflect no longer installs through the Unity Hub. Instead, we provide users with a “Master Installer” that installs all Unity Reflect components, including Viewers and plug-ins for Revit, SketchUp, and Rhino. This also allows our enterprise users to distribute Unity Reflect in a broader way.
The future of Unity Reflect
We’re constantly listening to feedback from users and implementing the top suggestions into our roadmap. You can view the Unity Reflect roadmap here to see what’s in development, planned, and under consideration. Submit ideas of your own or vote on how important the suggested features are to you.
We can’t wait to unveil more features throughout 2020 and beyond, including plug-ins for Navisworks and BIM 360, cloud-hosted Unity Reflect, URP support, and more.
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