Postagens de Arthur Juliani

Solving sparse-reward tasks with Curiosity

We just released the new version of ML-Agents toolkit (v0.4), and one of the new features we are excited to share with everyone is the abili... Ler mais

junho 26, 201817

Unity ML-Agents Toolkit v0.4 and Udacity Deep Reinforcement Learning Nanodegree

We are happy to announce the release of the latest version of ML-Agents Toolkit: v0.4. It contains a number of features, which we hope every... Ler mais

junho 19, 201812

ML-Agents Toolkit v0.3 Beta released: Imitation Learning, feedback-driven features, and more

We are happy to announce that the ML-Agents team is releasing the latest version of our toolkit, v0.3. This is our biggest release yet, a... Ler mais

março 15, 20189

Introducing ML-Agents Toolkit v0.2: Curriculum Learning, new environments, and more

The Machine Learning team at Unity is happy to announce the release of a new version of Unity Machine Learning Agents Toolkit – v0.2 Beta! W... Ler mais

dezembro 8, 20179

Introducing: Unity Machine Learning Agents Toolkit

Our two previous blog entries implied that there is a role games can play in driving the development of Reinforcement Learning algorithms. A... Ler mais

setembro 19, 201772

Unity AI – Reinforcement Learning with Q-Learning

Welcome to the second entry in the Unity AI Blog series! For this post, I want to pick up where we left off last time, and talk about how to... Ler mais

agosto 22, 201715

Unity AI-themed Blog Entries

Who are these blog entries for? It is our objective to inform Unity Game Developers about the power of AI and ML approaches in game develop... Ler mais

junho 26, 201722