Postagens de Christophe Riccio

Stripping scriptable shader variants

maio 14, 201820

Massively reduce Player build time and data size by allowing developers to control which Shader variants are handled by the Unity Shader com... Ler mais

Linear Rendering Support with WebGL 2.0

julho 17, 20179

One of the new features in Unity 2017.2 is linear rendering with WebGL 2.0. With linear rendering, you’re sure that the inputs, the outputs ... Ler mais

Linear Rendering Support on Android and iOS

dezembro 7, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... Ler mais