Postagens de Ciro Continisio

Open Projects: Embark on an open source gamedev journey with us

setembro 30, 20208

While game development is a rewarding adventure, working as a team is an effective way of tackling the many challenges along the way. We’d l... Ler mais

Learn how Animation Rigging can level up animation in your project

+1 junho 18, 202011

A year ago, Unity introduced a preview package called Animation Rigging, and we’re adding new functionality to it in 2020. We’re also sharin... Ler mais

Get started making games with Unity Playground

janeiro 25, 201911

We are super excited to announce the official launch of Unity Playground - the first official project dedicated entirely to educators and an... Ler mais

Choosing the resolution of your 2D art assets

novembro 19, 201817

At game events and online, people often ask me this question: “I’m making a 2D game in Unity for both PC and mobile: what resolution should ... Ler mais

Extending Timeline: A Practical Guide

setembro 5, 201810

Unity launched Timeline along with Unity 2017.1 and since then, we have received a lot of feedback about it. After talking with many develop... Ler mais

Creative Scripting for Timeline

abril 5, 201822

Timeline is a powerful tool for creating cutscenes and short movies. But there’s more to it! Let’s see how we can leverage Timeline to blend... Ler mais

GGJ Splash Clash – Post Mortem

fevereiro 2, 201714

Global Game Jam 2017 recently ended. It was a mad weekend where 36,000 game makers gathered in more than 700 venues around the world, and ma... Ler mais

Teaching Unity to non-programmers: Unity Playground

setembro 20, 201616

Many teachers around the world struggle with delivering introductory workshops on making games. Tools like Unity are complex pieces of softw... Ler mais