On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year! As we close out 2020, we... Ler mais
Postagens de Jeffrey Shih
Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionalit... Ler mais
On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... Ler mais
On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that en... Ler mais
After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tow... Ler mais
In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... Ler mais