Unity is required to remove Enlighten but will continue support as-is through 2020 LTS. We have a robust replacement for Enlighten Baking wi... Ler mais
We’ve been hard at work on the Progressive Lightmapper since we first showed it at GDC in March. Please watch the video below for a quick in... Ler mais
We've teamed up with Alex Lovett again and built a demo using the realtime GI features in Unity 5. Ler mais
Is it possible to dial up the quality level in Unity 5 high enough to make high-end architectural visualizations?
In response Alex Lovett a... Ler mais
Unity 5 is receiving a major make-over in terms of graphical fidelity and lighting in particular. Unity has been limited to baked lightmaps ... Ler mais
A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data.
Wouldn... Ler mais
With Unity 4.0 we are adding support for world particle collsion detection. It's quite awesome and very fast.
We spent a lot of time ... Ler mais
Aprendizado de Máquina
Feito com Unity