Postagens de Joachim Ante

Updated Terms of Service and commitment to being an open platform

janeiro 16, 201961

We've been building Unity for 15 years with the vision of creating an open and accessible tool to enable creators to build whatever you can ... Ler mais

Our response to Improbable’s blog post (and why you can keep working on your SpatialOS game)

janeiro 10, 2019255

Improbable published a blog post regarding their relationship with Unity earlier today. Improbable’s blog is incorrect. We terminated our... Ler mais

Por que assinatura?

junho 5, 2016235

Nos últimos dias estive lendo os comentários sobre os novos produtos e preços, e antes de mais nada, saibam que estamos ouvindo e lendo tudo... Ler mais

In-depth Cache Server

outubro 26, 201213

In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... Ler mais

Unity Roadmap 2011

junho 16, 2011203

Unity 3.4 is nearing release, and we wanted to share some the features that will be included and also share with you a roadmap for what we a... Ler mais

Unity iPhone App Store Submissions – Problem Solved

novembro 14, 200919

Recently some Unity customers who have been very anxious to get their game approved by Apple for listing in the app store have received a di... Ler mais

Resources everyone should see

abril 14, 20092

I think there are a lot of resources that are important but people might not have seen or skipped over it. So I am putting up a list of the ... Ler mais

Unity Roadmap

abril 10, 200983

Woah my first blog post! And I am going to dive right into the roadmap. This time we are taking a look at what is coming up in the near futu... Ler mais