Postagens de John O'Reilly

Creating explosive visuals with the Visual Effect Graph

At Unite LA 2018 we unveiled the Visual Effect Graph, a tool for building real-time visual effects in Unity. The tool uses GPU run compute s... Ler mais

novembro 27, 201817

Art That Moves: Creating Animated Materials with Shader Graph

In Unity 2018.2 we added the “Vertex Position” input to Shader Graph, allowing you to adjust and animate your meshes. In this blog post, I’l... Ler mais

outubro 5, 201821