Postagens de Jon Watts

Your Questions: Cloud Content Delivery and Addressables

janeiro 5, 20211

The Addressable Asset System is a vital feature for many Unity users – particularly those with lots of content to manage. We’ve noticed some... Ler mais

Mobile Studios Go Agile with Cloud Content Delivery

dezembro 4, 20206

Concrete Software and Nifty Games use CCD to deliver content efficiently with maximum impact With Cloud Content Delivery (CCD), we are ma... Ler mais

How to get the most out of GameTune

dezembro 2, 2020Responder

Maximize your machine learning results with these best practices GameTune optimizes your players’ gameplay experiences in real-time. Leve... Ler mais

Learn effective strategies for keeping your players engaged

novembro 23, 20203

Operating a live game is a delicate process, but data can guide you to the right messaging and mechanics to help your players get the most o... Ler mais

How A/B testing can help you optimize your mobile game

julho 13, 20206

A/B testing takes away the guesswork from the process of improving games. In games, at any one time, countless variables have an impact o... Ler mais

A better way to track events in your game

julho 3, 20208

Widespread best practices for analytics don’t necessarily apply to gaming. Set your live games up for success with effective event tracking.... Ler mais

Player-first engagement: Learnings from deltaDNA

maio 15, 2020

To establish and maintain player engagement, you need to operate on both the macro and the micro levels: adhere to best practices game-wide ... Ler mais