Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Ler mais
From the moment we introduced it last September, the developer community has wholeheartedly embraced the ML-Agents Toolkit beta. We’ve seen... Ler mais
Since our beta launch in June, Remote Settings has been very popular among our developers. The tool has been used in many different creative... Ler mais
Running a game as a live service means you can adapt your game to your players’ needs, keep your game fresh and make the experience more enj... Ler mais
The 2016 year-in-review data report on global mobile and VR gaming trend is now available! Created in partnership with SuperData Research, t... Ler mais
The Games-as-a-Service model offers a way to keep your mobile games fresh because you can continually release launch campaigns, IAP sales, g... Ler mais
Android and iOS players have nearly the same average number of sessions per day (2.4 vs. 2.38)
Android players spent 26... Ler mais
Starring Unity Analytics
“It is a capital mistake to theorize before you have all the evidence,” wrote Sir Arthur Conan Doyle in one of his... Ler mais
The Q2 2016 edition of the “Games by the Numbers” report is now available! This quarterly report reveals global game install trends across d... Ler mais
Unity Analytics released the second edition of the “Games by the Numbers” report, which employs data to reveal game install trends across di... Ler mais
Aprendizado de Máquina
Feito com Unity
A solução completa para criar, operar e monetizar jogos e muito mais.
Tome decisões melhores levando os dados BIM para 3D em tempo real.
Crie experiências inteligentes de realidade aumentada que se integram totalmente com o mundo real.
Crie mundos ultrarrealistas usando arte controlada por IA para acelerar o fluxo de trabalho.
Solução de licenciamento para descarregar as builds de projetos da Unity no hardware da sua rede.