Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... Ler mais
So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Ler mais
Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion!
Despite NinjaCamp concluding last friday (25/03/11) We still have plenty of projects that were worked on during the week that we'd like to s... Ler mais
Lucas has added a really nice, simple improvement, check out the video to see how it works:
The Ninjas have assembled and we've all been hard at work this week. We're surprisingly tired at this point, but all sorts of cool things a... Ler mais
For NinjaCamp, Chris and Rob decided to see if two guys could make an adventure game for under $1000 using only Asset Store assets. Accordin... Ler mais
Joe Robins spent a few minutes checking out the coolness Shawn and Jens have been busy with over the last few days. Vertex Color Painting!
... Ler mais
NinjaCamp ninjas are busy working on small, large and almost impossible projects. This one is tiny in comparison, but should be pretty usefu... Ler mais
Update: The Create Script Dialog is now on the Asset Store
As our NinjaCamp project Bas and I decided on a cause a bit humbler than many ... Ler mais
The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... Ler mais
Aprendizado de Máquina
Feito com Unity
A solução completa para criar, operar e monetizar jogos e muito mais.
Tome decisões melhores levando os dados BIM para 3D em tempo real.
Crie experiências inteligentes de realidade aumentada que se integram totalmente com o mundo real.
Crie mundos ultrarrealistas usando arte controlada por IA para acelerar o fluxo de trabalho.
Solução de licenciamento para descarregar as builds de projetos da Unity no hardware da sua rede.