Postagens de Shanti Zachariah

How to speed up 2D art workflows with 2D PSD Importer

+2 abril 20, 202112

2D games are made from hundreds or even thousands of sprites. The 2D team at Unity is continuously working to improve round-tripping workflo... Ler mais

A lightning round of great tips for 2D games

+2 fevereiro 9, 202112

Are you planning to make a 2D game with Unity? Then take a look at these handy tips from our 2D Technical Product Manager Rus Scammell and 2... Ler mais

The way small independent studios create

agosto 3, 20188

We’re continuously blown away by all the original, imaginative, and often ridiculously fun games created by independent developers using Uni... Ler mais

VR is a wild place. Time to plant your flag.

julho 22, 201514

As Unity engineer Lucas Meijer said during the Unite Europe keynote, the kinds of VR experiences and interaction models that will set standa... Ler mais

The freedom to create your own kind of beautiful

julho 17, 20157

It thrilled us to see so much high-quality, cross-platform content on display at Unite Europe. Iestyn Lloyd and Adam Simonar were two speake... Ler mais

From camping in the classroom, to a real game dev studio

julho 3, 20137

The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Ler mais

Commercial success with Unity’s free technology and tools

maio 28, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Ler mais

How four indies conquered Kickstarter Part II

maio 12, 2013

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Ler mais

How four indie teams got funded with Kickstarter: Part I

maio 3, 20134

The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project... Ler mais

Three Ninja Camp VII projects at a glimpse

dezembro 7, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... Ler mais