Postagens de Stephen Palmer

Addressable Asset System

julho 15, 201938

Addressables is a Unity Editor & runtime asset management system that improves support for large production teams with complex live cont... Ler mais

Cache Server 6.0 Release and Retrospective: Optimizing Import

março 20, 201820

Cache Server makes creating with Unity faster by optimizing the asset-import processes either on your local machine or a dedicated server fo... Ler mais

Webhooks and Slack Notifications in Unity Cloud Build

setembro 7, 20166

Unity Cloud Build is a continuous integration service for games and apps built in Unity. Unity Cloud Build makes it simple and easy to creat... Ler mais