Postagens de Valentin Simonov

How to see why your draw calls are not batched in 5.6

I am sure that you know about Unity’s built-in Dynamic and Static Batching, which help reduce the number of draw calls in your game. You ca... Ler mais

abril 3, 201731

10000 Update() calls

Unity has so-called Messaging system which allows you to define a bunch of magic methods in your scripts which will be called at specific ev... Ler mais

dezembro 23, 201576

Exquisite City

For the last four years, Belgrade, Serbia, in the middle of April has been the place to meet for new media artists and creative coders from ... Ler mais

maio 29, 20156