What makes someone with a highly successful career as an Environment Artist, Lead Artist and Art Director on AAA titles decide to make the j... Ler mais
Now that Unity 5.0 is here, many of you have been asking what is actually in Unity 5.0 and how best to learn it. We have a few ways of getti... Ler mais
With the Unity 5 release drawing ever closer, it’s time to update you on how it will affect the Asset Store!
If you use Asset Store assets
... Ler mais
Introducing APM Music! For over a decade, APM Music have been the go-to music resource for AAA game publishers and developers, providing a c... Ler mais
Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... Ler mais
In fact, the Asset Store was a rip roaring success pretty much from the get go. Within three months of launch in 2010 there were already 10,... Ler mais
Not every publisher sets out with a clear plan to make an Asset Store product. If you have a half-finished extension lying around, or some c... Ler mais
Daniel Esteves is an Asset Store publisher who is all in. His assets are not a byproduct of his game development process. He actually enjoys... Ler mais
Set yourself a goal. You have a year to make a game by working on your own in your spare time. How far can you get?
After 15 months, Nicola... Ler mais
“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say t... Ler mais
Sometimes, it’s hard to put a finger on what makes the Asset Store so special. Is it the relief that you feel when you find out that “there’... Ler mais
Fuse by Mixamo. Save 20% 'til June 11th!
Want unique characters in your 3D projects? Fuse gives you the ability to quickly create quality ... Ler mais
The Australian developer is the more chaotic half of the Doppler Interactive duo. Wife Jessica provides game ideas for their projects as wel... Ler mais
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