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Unite 11 – Day 1

setembro 28, 201132

So the first day of Unite 2011 is coming to an end. It really has been a record breaking start to proceedings with 1,200 registered attendee... Ler mais

“Special Effects with Depth” talk at SIGGRAPH

setembro 8, 201114

Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... Ler mais

“Fast Mobile Shaders” talk at SIGGRAPH

agosto 18, 201112

Yes! I did a talk at SIGGRAPH! Ahem. So yeah, a bunch of us were at SIGGRAPH 2011 in lovely Vancouver, doing talks, meeting people and... Ler mais

Unity Track Day at GDC Europe

agosto 11, 2011

We are hosting another Unity Track Day at next week's GDC Europe conference in Cologne, Germany! The Unity Track Day is being held on Tuesda... Ler mais

Unity at Siggraph

agosto 8, 201112

Hi Friends! Some of us are in Vancouver this week teaching and talking at The Siggraph Studio. If you are attending Siggraph, stop by the Un... Ler mais

London Unity Usergroup (LUUG) 3: String & Preloaded

junho 27, 20114

  London Southbank University, 23rd June 2011 – Unity users, newcomers and developers gather at the third London Unity User Group (LUU... Ler mais

String Augmented Reality Launches

junho 16, 20116

Today sees the public launch of the excellent Augmented Reality plugin for Unity from String. Focusing intensively on creating their tech... Ler mais

Developers Wanted!

junho 5, 201113

Unity is all about the content. Developers create the amazing content which make our tools, technology and products so compelling. Unity has... Ler mais

London Unity User Group (LUUG) Meet v1.0

maio 3, 20118

  London Southbank University, 15th April 2011 - Unity users, newcomers and developers gather to hold the first London Unity User Grou... Ler mais

GLiD developers win Independent Propeller award

abril 27, 20112

At this year's South by Southwest (SXSW) festival, the Screenburn section dedicated to gaming played host to The Independent Propeller Award... Ler mais

Ninja Camp III: Direct3D 11

abril 14, 201125

Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... Ler mais

NinjaCamp III: More cool stuff

abril 7, 201113

So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Ler mais

NinjaCamp III: Spline Roads

março 29, 201137

Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion!   Ler mais