So the first day of Unite 2011 is coming to an end. It really has been a record breaking start to proceedings with 1,200 registered attendee... Ler mais
Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... Ler mais
Yes! I did a talk at SIGGRAPH!
So yeah, a bunch of us were at SIGGRAPH 2011 in lovely Vancouver, doing talks, meeting people and... Ler mais
We are hosting another Unity Track Day at next week's GDC Europe conference in Cologne, Germany! The Unity Track Day is being held on Tuesda... Ler mais
Hi Friends! Some of us are in Vancouver this week teaching and talking at The Siggraph Studio. If you are attending Siggraph, stop by the Un... Ler mais
London Southbank University, 23rd June 2011 – Unity users, newcomers and developers gather at the third London Unity User Group (LUU... Ler mais
Today sees the public launch of the excellent Augmented Reality plugin for Unity from String.
Focusing intensively on creating their tech... Ler mais
Unity is all about the content. Developers create the amazing content which make our tools, technology and products so compelling. Unity has... Ler mais
London Southbank University, 15th April 2011 - Unity users, newcomers and developers gather to hold the first London Unity User Grou... Ler mais
At this year's South by Southwest (SXSW) festival, the Screenburn section dedicated to gaming played host to The Independent Propeller Award... Ler mais
Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... Ler mais
So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Ler mais
Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion!
Aprendizado de Máquina
Feito com Unity
A solução completa para criar, operar e monetizar jogos e muito mais.
Tome decisões melhores levando os dados BIM para 3D em tempo real.
Crie experiências inteligentes de realidade aumentada que se integram totalmente com o mundo real.
Crie mundos ultrarrealistas usando arte controlada por IA para acelerar o fluxo de trabalho.
Solução de licenciamento para descarregar as builds de projetos da Unity no hardware da sua rede.