Aprendizado de Máquina

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Optimize your game balance with Unity Game Simulation

+2 março 24, 20209

On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that enables game studios to complement their pre-launch playtests through the power of simulation. Supported by Google Cloud’s infrastructure, Uni... Ler mais

On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that enables game studios to complement their pre-launch playtests through the power of simulation. Supported by Google Cloud’s infrastructure, Uni... Ler mais

Learn to leverage Artificial Intelligence to enhance your Unity projects

março 6, 20209

Our newest additions to the Unity Learn platform will teach you how to use Reinforcement Learning and AI to solve game development challenges and make better, smarter gam... Ler mais

Training intelligent adversaries using self-play with ML-Agents

fevereiro 28, 20207

In the latest release of the ML-Agents Toolkit (v0.14), we have added a self-play feature that provides the capability to train competitive agents in adversarial games (a... Ler mais

Accelerating ML Research: Meet us at NeurIPS 2019

+2 novembro 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in Machine Learning (WiML) Worksho... Ler mais

Training your agents 7 times faster with ML-Agents

novembro 11, 20193

In v0.9 and v0.10 of ML-Agents, we introduced a series of features aimed at decreasing training time, namely Asynchronous Environments, Gene... Ler mais

The AI@Unity interns help shape the world

+3 outubro 21, 20193

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... Ler mais

Announcing the Obstacle Tower Challenge winners and open source release

+1 agosto 7, 20199

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tow... Ler mais

Obstacle Tower Challenge Round 2 begins today

+1 maio 15, 20192

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... Ler mais

Unity ML-Agents Toolkit v0.8: Faster training on real games

+3 abril 15, 20199

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations run... Ler mais

Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference

+1 março 1, 201910

Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-... Ler mais

The Obstacle Tower Challenge is live!

fevereiro 18, 20195

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built ... Ler mais

Obstacle Tower Challenge: Test the limits of intelligence systems

janeiro 28, 201914

Today we are announcing the upcoming launch of the Obstacle Tower Challenge: a first-of-its-kind artificial intelligence challenge designed ... Ler mais

Fostering AI Research: Meet us at AAAI-19

+1 janeiro 18, 20192

Last month, several members from the AI @ Unity team were present at NeurIPS in Montreal. At the Unity booth, we had the opportunity to meet... Ler mais