Aprendizado de Máquina

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ML-Agents v2.0 release: Now supports training complex cooperative behaviors

+4 maio 5, 20215

About one year ago, we announced the release of the ML-Agents v1.0 Unity package, which was verified for the 2020.2 Editor release. Today, we’re delighted to announce the v2.0 release of the ML-Agents Unity package, currently on track to be verified for the 2021.2 Editor release.... Ler mais

About one year ago, we announced the release of the ML-Agents v1.0 Unity package, which was verified for the 2020.2 Editor release. Today, we’re delighted to announce the v2.0 release of the ML-Agents Unity package, currently on track to be verified for the 2021.2 Editor release.... Ler mais

Supercharge your computer vision models with synthetic datasets built by Unity

+1 abril 19, 20216

Is your limited dataset holding back the performance of your computer vision model? Using the power of the Unity Computer Vision Perception Package, Unity can unlock the ... Ler mais

On-Demand QA Testing with Unity Automated QA

abril 16, 20218

Games are incredibly challenging to test. Game developers build games from components, yet the player interacts with a visual and dynamic world that is much more interest... Ler mais

Boosting computer vision performance with synthetic data

+2 abril 9, 20213

You need a lot of data to train a computer vision model to effectively interpret its surroundings, which can strain resources. Read this guest post to discover how Neural... Ler mais

Happy holidays from the Unity ML-Agents team!

+1 dezembro 28, 20202

On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year!  As we close out 2020, we... Ler mais

Automate your playtesting: Create Virtual Players for Game Simulation

dezembro 11, 20201

It’s easy to automate playtesting by creating a Virtual Player (a game-playing agent), then using Game Simulation to run automated playtests... Ler mais

Real-time style transfer in Unity using deep neural networks

+2 novembro 25, 20209

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments ... Ler mais

How Eidos-Montréal created Grid Sensors to improve observations for training agents

+2 novembro 20, 20202

Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionalit... Ler mais

Robotics simulation in Unity is as easy as 1, 2, 3!

+5 novembro 19, 20207

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... Ler mais

How Metric Validation can help you finetune your game

novembro 13, 20205

Over the past year, Unity Game Simulation has enabled developers to balance their games during development by running multiple playthroughs ... Ler mais

2020 AI@Unity interns shoutout

+6 novembro 11, 2020

Each summer, interns join AI@Unity to develop highly impactful technology that forwards our mission to empower Unity developers with Artific... Ler mais

Training a performant object detection ML model on synthetic data using Unity computer vision tools

+11 setembro 17, 20204

Supervised machine learning (ML) has revolutionized artificial intelligence and has led to the creation of numerous innovative products. How... Ler mais

The power of Unity in AI

+1 julho 24, 2020

Since 2018, Cross Compass has integrated Unity into the pipeline of several of its consulting services for the manufacturing field to train ... Ler mais