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Announcing the Obstacle Tower Challenge winners and open source release

+1 agosto 7, 20199

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tower Challenge. We want to thank all of the participants for both rounds and congratulate Alex Nichol, the Compscience.org team, and Songbing ... Ler mais

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tower Challenge. We want to thank all of the participants for both rounds and congratulate Alex Nichol, the Compscience.org team, and Songbing ... Ler mais

Obstacle Tower Challenge Round 2 begins today

+1 maio 15, 20192

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries from 350+ teams. We want to thank... Ler mais

Unity ML-Agents Toolkit v0.8: Faster training on real games

+3 abril 15, 20199

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations running on a single machine. This... Ler mais

Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference

+1 março 1, 201910

Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-platform inference. This upgra... Ler mais

The Obstacle Tower Challenge is live!

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built ... Ler mais

fevereiro 18, 20195

Obstacle Tower Challenge: Test the limits of intelligence systems

Today we are announcing the upcoming launch of the Obstacle Tower Challenge: a first-of-its-kind artificial intelligence challenge designed ... Ler mais

janeiro 28, 201914

Fostering AI Research: Meet us at AAAI-19

Last month, several members from the AI @ Unity team were present at NeurIPS in Montreal. At the Unity booth, we had the opportunity to meet... Ler mais

+1 janeiro 18, 20192

ML-Agents Toolkit v0.6: Improved usability of Brains and Imitation Learning

We’ve added a two new enhancements in the Unity ML-Agents Toolkit v0.6 based on your feedback! The first enhancement improves the usability ... Ler mais

dezembro 17, 20184

Introducing Unity’s Guiding Principles for Ethical AI

At Unity, we fundamentally believe the world is a better place with more creators in it. It’s our mission every day to democratize developme... Ler mais

novembro 28, 20185

Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit

Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Ler mais

+1 outubro 2, 201810

Unity and DeepMind partner to advance AI research

Today we are announcing our collaboration with DeepMind, a world leader in artificial intelligence research. The partnership will enable Dee... Ler mais

setembro 26, 20184

ML-Agents Toolkit v0.5, new resources for AI researchers available now

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve se... Ler mais

+1 setembro 11, 20187

Solving sparse-reward tasks with Curiosity

We just released the new version of ML-Agents toolkit (v0.4), and one of the new features we are excited to share with everyone is the abili... Ler mais

junho 26, 201817