Tecnologia

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Simplify your game testing with our new machine learning product, GameTune

+1 novembro 8, 20196

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for game optimization. Releasing new features and events is an integral part of running your game. But how do you make sure that features are ... Ler mais

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for game optimization. Releasing new features and events is an integral part of running your game. But how do you make sure that features are ... Ler mais

The new Asset Import Pipeline: Solid foundation for speeding up asset imports

novembro 7, 201916

As of 2019.3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and laying the foundation for faster i... Ler mais

Havok Physics in Unity

novembro 6, 201916

As announced at Game Developers Conference (GDC) 2019, Havok Physics is now available as a Preview package in the Unity Package Manager. This means that all Unity users c... Ler mais

How to use URL handlers and OpenURL safely in your Unity app

novembro 6, 20194

The Unity Security team focuses on helping Unity creators build more trustworthy games and applications. Tune in to this blog series for tips, techniques, and recommendat... Ler mais

Enter Play Mode faster in Unity 2019.3

novembro 5, 201925

Play Mode is at the core of what makes Unity fun to work with. But as your projects get more complex, it can take a while to get started. Th... Ler mais

Unity acquires Obvioos, creators of Furioos

novembro 1, 20199

Democratizing development using real-time 3D tools is at the heart of what Unity is all about. Today, we’re excited to announce that Unity h... Ler mais

Physics updates in Unity 2019.3

outubro 22, 201925

Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... Ler mais

The AI@Unity interns help shape the world

+3 outubro 21, 20193

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... Ler mais

Preços para assinaturas do Unity Pro e Plus a serem alterados em 01 de janeiro de 2020

outubro 17, 2019100

As assinaturas de licenças e os contratos personalizados atuais não serão afetados. Acesse as Perguntas Frequentes abaixo se tiver dúvidas. ... Ler mais

Introducing the new Input System

outubro 14, 201980

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Ler mais

Improve workflows, validate decisions, and avoid errors with Presets

+1 outubro 11, 201913

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Preset... Ler mais

Unity acquires ChilliConnect

outubro 3, 201912

You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right ... Ler mais

Labs Spotlight: Project MARS

outubro 2, 20199

Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial expe... Ler mais