Tecnologia

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Get ready to conquer the mobile market

março 1, 2021Responder

It’s never been so important to choose the right engine to support your game – both before and after launch. Find out how this impacts your success.  It’s no secret that mobile gaming is a big business. With ongoing annual growth this past decade, mobile games have become an i... Ler mais

It’s never been so important to choose the right engine to support your game – both before and after launch. Find out how this impacts your success.  It’s no secret that mobile gaming is a big business. With ongoing annual growth this past decade, mobile games have become an i... Ler mais

Experimenting with Shader Graph: Doing more with less

fevereiro 25, 202117

You can improve the runtime efficiency of your shader without sacrificing the quality of your graphics by packing physically based rendering (PBR) material information in... Ler mais

New year, new nodes in ArtEngine 2021.1

+1 fevereiro 25, 202113

Kick off 2021 with powerful procedural tools that work alongside example-based AI superstar nodes. Welcome to 2021 – and our first ArtEngine release of the year. While... Ler mais

Persistent data: How to save your game states and settings

fevereiro 23, 20215

Saving data is critical for any game. Whether you need to save high scores, preferences, or a game state, Unity offers a variety of methods – from PlayerPrefs to serializ... Ler mais

Publisher Sale highlight: Discover fully rigged fantasy assets from Protofactor

fevereiro 19, 20212

Choose your own adventure with Protofactor’s AAA-quality creature and character assets at 50% off.   Now is the time to create spel... Ler mais

Texture optimization in Unity 2021.1

+1 fevereiro 17, 202125

A key focus area for Unity 2021.1, now available in beta, is Editor performance, helping you iterate faster on your project. Texture import ... Ler mais

A lightning round of great tips for 2D games

+2 fevereiro 9, 20219

Are you planning to make a 2D game with Unity? Then take a look at these handy tips from our 2D Technical Product Manager Rus Scammell and 2... Ler mais

Introducing Shader Graph’s new Master Stack

fevereiro 5, 202117

In Unity 2020.2, we introduced several new features in Shader Graph that improved the workflow for artists. For example, by refining the use... Ler mais

The road to 2021: Visual scripting in Unity

+1 fevereiro 4, 202122

We recently shared our roadmap plans for 2021. Now, we invite you inside Unity to meet some of the teams working toward these goals. In this... Ler mais

Celebrate Lunar New Year with the Asset Store

fevereiro 3, 20212

We’ve got an amazing Mega Bundle to start your year.  After everything that’s happened in the last 12 months, one New Year party just did... Ler mais

Learn 3D art optimization for mobile with Arm

fevereiro 1, 20212

Our new course, 3D Art Optimization for Mobile Applications, is designed for technical artists and content creators. Upskill your mobile gam... Ler mais

How Respawn took VR Above and Beyond the status quo

janeiro 29, 20212

Medal of Honor: Above and Beyond is one of the most ambitious projects Respawn has ever undertaken. An action packed, incredibly immersive V... Ler mais

Unity 2021.1 beta is available for feedback

janeiro 27, 202129

The Unity 2021.1 beta kicks off this year’s Tech Stream with a continued focus on quality and productivity, plus integrated visual scripting... Ler mais