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How to set up Unity’s High Definition Render Pipeline for high-end visualizations

janeiro 9, 202013

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator and promote Unity as a photographic tool with real-world camera controls, using the High Definition Render Pipeline (HDRP). The demo feature... Ler mais

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator and promote Unity as a photographic tool with real-world camera controls, using the High Definition Render Pipeline (HDRP). The demo feature... Ler mais

Unity at Sundance Film Festival 2020

janeiro 7, 2020Responder

In January of 2020, real-time storytellers will be able to dazzle and inspire the Sundance Film Festival audience with immersive creative achievements in the show’s New F... Ler mais

Unity Simulation is now on AWS, making it multi-cloud compatible

+1 janeiro 7, 20206

Today at CES, we announced that Unity Simulation, our cloud-based simulation product, is now multi-cloud compatible with its launch on Amazon Web Services (AWS).  This... Ler mais

Mixed and Augmented Reality Studio (MARS): Designing a framework for simplified, flexible AR authoring

janeiro 3, 20203

We set out to build workflows that give creators the ability to make AR applications that work the way we want them to: context-aware, flexible, customizable, functional ... Ler mais

The most wonderful (real)time of the year

dezembro 23, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... Ler mais

EditorXR Runtime

dezembro 20, 20198

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR hea... Ler mais

How Tactic used augmented reality to bring Coca-Cola to life for the holidays

dezembro 19, 20191

Tactic is using Unity to pioneer a new category of brand marketing: AR-enhanced product packaging. Pointing your phone’s camera at a package... Ler mais

Download our new 2D sample project: Lost Crypt

+1 dezembro 18, 201922

We put our new 2D tools through their paces to create a 2D side-scroller demo. In this post we show how these integrated 2D tools can help y... Ler mais

XR Interaction Toolkit Preview Package is here

+1 dezembro 17, 201917

The XR Interaction Toolkit enables you to add interactivity to your AR & VR experiences, across our supported platforms, without having ... Ler mais

2019.3 is now in the final stages of beta testing

dezembro 12, 201974

With a new release candidate version of 2019.3, we’re entering the final stages of testing for release readiness. When we label a Unity v... Ler mais

Democratizing the Secure Software Development Life Cycle

dezembro 4, 20194

Unity is sharing an open version of its internal Secure Software Development Life Cycle (SSDLC) so that others can benefit from our work. Ev... Ler mais

Unity opens new possibilities for the anime industry

dezembro 3, 201914

Japanese animation studio Craftar took to the stage at Unite Tokyo 2019 to talk about the new possibilities that Unity brings to the Japanes... Ler mais

Accelerating ML Research: Meet us at NeurIPS 2019

+2 novembro 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in M... Ler mais