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Preços para assinaturas do Unity Pro e Plus a serem alterados em 01 de janeiro de 2020

outubro 17, 2019106

As assinaturas de licenças e os contratos personalizados atuais não serão afetados. Acesse as Perguntas Frequentes abaixo se tiver dúvidas. ... Ler mais

Introducing the new Input System

outubro 14, 201984

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Ler mais

Improve workflows, validate decisions, and avoid errors with Presets

+1 outubro 11, 201914

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Preset... Ler mais

Unity acquires ChilliConnect

outubro 3, 201912

You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right ... Ler mais

Labs Spotlight: Project MARS

outubro 2, 20199

Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial expe... Ler mais

Speed up mobile iteration with the new Device Simulator

setembro 27, 201930

When you’re creating content for mobile devices, you have to test and tweak your project to make sure it works with a huge variety of device... Ler mais

Unity Roadmap @ Unite Copenhagen 2019

setembro 26, 201923

At Unite Copenhagen, we talked about what’s on our roadmap for our upcoming Unity 2019.3 and 2020.1 and presented our vision for what you sh... Ler mais

Shaping the world with real-time 3D: Unite Copenhagen keynote highlights

setembro 23, 201925

Unite Copenhagen is officially here, and we’re thrilled that the action is taking place just down the street from where the first lines of U... Ler mais

How the Lightweight Render Pipeline is evolving

setembro 20, 201948

We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... Ler mais

deltaDNA joins Unity offering best-in-class tools to engage your players

setembro 19, 20199

We’re excited to announce that deltaDNA is joining Unity, bringing robust LiveOps tools to keep your players playing! Unity’s team of mor... Ler mais

Support for Apple Sign in

+1 setembro 19, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Ler mais

Stream high-quality real-time graphics through your browser with our new WebRTC framework

setembro 17, 201918

Now you can develop applications that take advantage of Unity’s rapidly advancing graphics capabilities without being constrained by device ... Ler mais

Advanced Animation Rigging: Character and props interaction

setembro 5, 201918

Earlier this year we introduced the Animation Rigging package. Our initial goal was to provide a suite of constraints that can be used to cr... Ler mais