Tecnologia

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Union bringing games to 2012 LG smart TVs

janeiro 13, 20128

This week at CES 2012 in Las Vegas, Unity games were playing on an exciting new platform: LG smart TVs. Union is working with LG to bring... Ler mais

Build Engineering and Infrastructure: How Unity Does It

outubro 21, 201117

Hello!  I'm Na'Tosha and I'm the Build and Infrastructure Developer here at Unity Technologies.  While speaking with users at the awesome U... Ler mais

Tips for water in Unity

outubro 7, 201115

This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice... Ler mais

SHADOWGUN talk at Unite

setembro 29, 20116

Many people were asking for slides from yesterdays "SHADOWGUN: rendering techniques and optimization challenges" talk, so here it is: SHADOW... Ler mais

Mixamo’s Auto-Rigger

setembro 21, 201114

Our friends at Mixamo have been working on new solutions for game developers.  You can already use their animation tools inside the Unity As... Ler mais

Animating skinned mesh along waypoints in Unity

setembro 20, 201110

This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity. At the end of the guid... Ler mais

“Special Effects with Depth” talk at SIGGRAPH

setembro 8, 201114

Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... Ler mais

Art Assets – best practice guide

setembro 2, 201126

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with develo... Ler mais

Unity and Flash : a sneak peek.

setembro 1, 2011131

Over the last few months here at Unity, we have been hard at work on, amongst many other cool things, the ability to publish from Unity to t... Ler mais

Asset Store Road Map

agosto 31, 201130

Hi people. After the roadmap blog post about where we’re taking the core Unity tools, we thought it was time to give you guys a heads-up abo... Ler mais

Unity Hotkeys – keyboard shortcuts in Unity

agosto 24, 20117

This page gives an overview of the default Unity Hotkeys Ler mais

“Fast Mobile Shaders” talk at SIGGRAPH

agosto 18, 201112

Yes! I did a talk at SIGGRAPH! Ahem. So yeah, a bunch of us were at SIGGRAPH 2011 in lovely Vancouver, doing talks, meeting people and... Ler mais

Procedural materials tutorial – Substance in Unity

agosto 9, 201122

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply th... Ler mais