Tecnologia

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Unity iPhone Roadmap

Whooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It's a good time now to overview our planned relea... Ler mais

abril 6, 200927

New Animation timeline

With 2.5 out the door, I finally got some time to work on new features. I love that part - to me new features are so nice - the first couple... Ler mais

abril 5, 200914

Why You Probably Don’t Need a Source Code License

More and more people and companies are realizing how Unity can help them unleash their creativity and concentrate on making their games rath... Ler mais

março 20, 200926

Unity on Windows, it’s getting ever so close!

As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will ... Ler mais

fevereiro 5, 200916

Hardware of the casual gamer, launched

Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... Ler mais

agosto 28, 20084

Hardware of the casual gamer

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Ler mais

agosto 1, 200822

Terrain lighting & shadows, and the road towards it

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Ler mais

abril 14, 20085

Sliced bread is overrated

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... Ler mais

abril 10, 20087

Thoughts On Browser Plugin Penetration

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... Ler mais

março 31, 20089

Thoughts on transparency

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... Ler mais

março 23, 20085

Holy FPU precision, Batman!

One of our customers found an interesting bug the other day: embedding Unity Web Player into a web page makes some javascript animation libr... Ler mais

janeiro 22, 20082

Clean vs. Cluttered GUI

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janeiro 7, 20085

Intermediate rendering, or what goes into a feature

We've got a feature we want to do -- it's something we call "intermediate mode render calls". The idea is that some script could say: Dra... Ler mais

dezembro 6, 20076