The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... Ler mais
Hello everyone. I wanted to show you something I've been working on last couple of FAFFs. The purpose of this post is to interest some of th... Ler mais
We are very happy to announce that Unity Android and Unity Android Pro are now available!
Head here to download a trial a... Ler mais
These are exciting times. Today, at the Flash Gaming Summit in San Francisco (of which we’re proud Gold Sponsors), Adobe has announced the ... Ler mais
We launched Unity Asset Store during the Unite keynote on November 10th and to celebrate our 3 months anniversary and over 10,000 registered... Ler mais
We are so happy to announce that Unity 3.2 is now live and available to download!
Here is a rundown of the major new features and improve... Ler mais
Do you want your awesome demo video shine at the Unity GDC booth? Well, that's easy if...
You made a good looking game with Unity for an... Ler mais
So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects.
Our shader nin... Ler mais
Last week, we started talking about Unity 3.2 by giving you a look at one of the updated Standard Assets. We'll have more to show soon, but ... Ler mais
I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably awar... Ler mais
Dear community, friends, and Unite participants.
We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... Ler mais
Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... Ler mais
Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... Ler mais
Aprendizado de Máquina
Feito com Unity
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