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Design, build and operate faster with the PiXYZ Plugin for AEC

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janeiro 30, 20192

New year, new Ad formats

In October, we released our most comprehensive monetization solution to date, Monetization SDK 3.0. It’s the first SDK we’ve released that g... Ler mais

janeiro 24, 20193

How to create a configurable car in Unity HDRP

Light & Shadows, based in Paris, has used HDRP to produce stunningly realistic real-time images and videos. This blog post from Light &a... Ler mais

janeiro 23, 201937

Fostering AI Research: Meet us at AAAI-19

Last month, several members from the AI @ Unity team were present at NeurIPS in Montreal. At the Unity booth, we had the opportunity to meet... Ler mais

+1 janeiro 18, 20192

UnityScript to C# Conversion Tool

Do you have any older projects that use UnityScript? If so, you might be interested in our open source UnityScript to C# conversion tool ava... Ler mais

janeiro 8, 201912

DirectX 12 on Xbox One now available with Unity 2018.3

DirectX 12 is the latest version of Microsoft's graphics API designed to enable a reduction of driver overhead, allowing better use of multi... Ler mais

dezembro 26, 20189

Unity 2018.3 Shader Graph Update: Lit Master Node

These HD Lit Advanced Features, or HD Lit AF, include coat-mask, iridescence, translucency, subsurface scattering, and anisotropy. This b... Ler mais

dezembro 19, 201819

Unity’s Handheld AR Ecosystem: AR Foundation, ARCore and ARKit

A lot has happened since we first announced the AR Foundation package for multi-platform handheld AR development. We want to take this oppor... Ler mais

+2 dezembro 18, 201818

ML-Agents Toolkit v0.6: Improved usability of Brains and Imitation Learning

We’ve added a two new enhancements in the Unity ML-Agents Toolkit v0.6 based on your feedback! The first enhancement improves the usability ... Ler mais

dezembro 17, 20184

PiXYZ 2018.3 – Delivering on the potential

We’re excited to share the latest results from our close collaboration with PiXYZ – the release of 2018.3 versions of both the PiXYZ PLUGIN ... Ler mais

dezembro 14, 20182

Introducing Unity 2018.3

Unity 2018.3 introduces improved Prefab workflows, including nesting, as well as enhancements to our Scriptable Render Pipeline, Terrain sys... Ler mais

dezembro 13, 201878

ARCore and Unity: A look at 2018 and the road ahead

Unity and Google are committed to making augmented reality (AR) mainstream. As we continue to work together towards that goal, let’s take a ... Ler mais

dezembro 11, 20184

Announcing the release of Unity Integrations

Unity Integrations lets you connect key Unity services to popular productivity and communication tools like Slack, Jira, and Discord. It’s a... Ler mais

dezembro 7, 20187