Whooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It's a good time now to overview our planned relea... Ler mais
With 2.5 out the door, I finally got some time to work on new features. I love that part - to me new features are so nice - the first couple... Ler mais
More and more people and companies are realizing how Unity can help them unleash their creativity and concentrate on making their games rath... Ler mais
Yes, it's true, we've done it. Yesterday we shipped Unity 2.5 which among other things finally offers support for Unity authoring on Mac OS ... Ler mais
As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will ... Ler mais
It's a nice day for news as not only did Unity Studios launch a new website but the folks at Cartoon Networks went live with FusionFall, an ... Ler mais
As most folks know, Unity Studios is a sister company to Unity Technologies and they focus on content development using Unity. They grew fro... Ler mais
Dear Unity community,
I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute.
2008 was a... Ler mais
...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... Ler mais
Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... Ler mais
Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics.
Well, here they are: unity3d.com/webplayer/hws... Ler mais
Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... Ler mais
People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... Ler mais