Tecnologia

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Shader Compilation for Multiple Platforms

outubro 20, 20106

Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... Ler mais

Unity 3 “pre order” rebate extended by 24 hours!

setembro 27, 201033

Dear developers, customers, friends. As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... Ler mais

Unity 3 Feature Video – Occlusion Culling with Umbra

setembro 22, 201042

After much anticipation we finally have the Occlusion Culling video ready! Senior QA Specialist Samantha Kalman and the Demo Team have pu... Ler mais

Unity 3 Release Real Soon Now ™

setembro 20, 201039

Hey guys and gals. Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands ... Ler mais

Unity and iOS (solved!)

setembro 10, 201058

Dear community! It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... Ler mais

Unity 3 Feature Preview – Deferred Rendering

setembro 9, 201020

After a bit of radio silence we're back with another Unity 3 feature preview. In this short video Will Goldstone shows some of the benefi... Ler mais

Unity 3 – What Feature is The Dev Team Most Proud Of?

agosto 23, 201051

Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... Ler mais

Unity’s New SF Hood

agosto 8, 201026

Last weekend the staff of Unity's SF office were setting desks up in our new office. We're now in the historic Jackson Square neighborhood n... Ler mais

Unity 3 Preview – “Unity Bootcamp” Demo

julho 29, 201067

Aquiris has been hard at work finishing up the new demo for Unity 3. Recently they posted a video of one of the playable levels of the demo ... Ler mais

Unity 3 technology – Surface Shaders

julho 17, 201039

In Unity you can write your own custom shaders, but it's no secret that writing them is hard, especially when you need shaders that interact... Ler mais

Unity 3 Feature Preview – Beast Lightmapping

julho 15, 201053

Alright everyone, it's the preview video that you've all been waiting for... Lightmapping in Unity 3! Senior QA Specialist Samantha Kalma... Ler mais

Unity 3 Feature Preview – Cloth Physics

julho 13, 201034

And the preview videos keep rolling in! We're running a little behind on the Beast lightmapping video, but until then take a look at some of... Ler mais

RFP: Unity to Award 60 Android Smart Phones to Schools

julho 7, 201012

Hello Unity Community. This is my first blog post and I’m happy to be sharing some very exciting news. I joined Unity almost two months ag... Ler mais