You asked and we deliver. While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... Ler mais
The demo team's first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously men... Ler mais
The Demo Team is putting the finishing touches on the iPhone Standard Assets that will go out with the Unity iPhone 1.1. release. There are ... Ler mais
I learned programming on an Amiga 500. Some lowlevel stuff with copperlists, sine and cosine lookup tables and a line drawing algorithm to g... Ler mais
Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... Ler mais
I'm happy to report that Unity 2.5.1 has finished baking in the oven and is now ready for download! As with all minor updates (anything 2.x)... Ler mais
The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... Ler mais
Everyone knows the internet is made up of a series of tubes. Since Unity has such a strong internet component in the webplayer, nothing but... Ler mais
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do sys... Ler mais
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... Ler mais
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... Ler mais
Unity roadmap blog post said: Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... Ler mais
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... Ler mais