At Unite '09 Paulius Liekis and I did a presentation on Character Animation Tips & Tricks. We discussed a range of animation techniques ... Ler mais
As y'all know the user base for Unity is exploding and that growth includes developers across the spectrum, from games to non-games, from sm... Ler mais
Ok, so the iPad is now officially old news. Let me get something out of the way, first: yes, we will support it. Yes, we are aiming for 0-da... Ler mais
This past weekend was the Global Game Jam, where teams from all around the world worked tirelessly to create amazing games in a single weeke... Ler mais
(mais…) Ler mais
I wanted to take a moment and talk a bit about how we see mobile platforms here at Unity.
Any talk about mobile will start with the iPhon... Ler mais
As you may have heard before every friday we spend our time working on personal projects.
2010 Trends – Unity Technologies CEO David Helgason
We're living in exciting times, and in some ways we here at Unity Technologies are in a... Ler mais
In my other recent blog post I described the webplayer regression rig which we are building. When we find regressions it is extremely helpf... Ler mais
One of the unwritten commitments we make to our customers is that our webplayer will play back their content identically in all versions we ... Ler mais
...I took a plane to Copenhagen.
Well ok, it all started a bit before: (mais…) Ler mais
What a wonderful Christmas present!
So, 2009 has been an amazing year. I won't list out all our achievements, but they've been many, and ... Ler mais
The Unity Asset Server can now be hosted on Windows! (in addition to Mac OS X and Linux as before)
The Unity Asset Server can now be hoste... Ler mais