In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... Ler mais
The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... Ler mais
Union is now Unity Games.
We’re the same team, working with the same award-winning Unity developers—we've just changed names to better refl... Ler mais
Today at Microsoft’s annual Build conference, a strategic partnership was announced between Unity and Microsoft. That means support for thei... Ler mais
Of the over 220 million users who’ve installed Unity Web Player since the plug-in launched in 2005, many accessed it through Kongregate.
Go... Ler mais
Currently we have a team of 10 dedicated Account Executives, 4 of which are located in Europe, 3 in our UK, Brighton office and 1 in our Lit... Ler mais
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Ler mais
We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Ler mais
Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Ler mais
Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Ler mais
Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... Ler mais
Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend.
Unity Technologies ... Ler mais
Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... Ler mais
Aprendizado de Máquina
Feito com Unity
A solução completa para criar, operar e monetizar jogos e muito mais.
Tome decisões melhores levando os dados BIM para 3D em tempo real.
Crie experiências inteligentes de realidade aumentada que se integram totalmente com o mundo real.
Crie mundos ultrarrealistas usando arte controlada por IA para acelerar o fluxo de trabalho.
Solução de licenciamento para descarregar as builds de projetos da Unity no hardware da sua rede.