Currently we have a team of 10 dedicated Account Executives, 4 of which are located in Europe, 3 in our UK, Brighton office and 1 in our Lit... Ler mais
Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Ler mais
We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Ler mais
Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Ler mais
Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Ler mais
Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... Ler mais
Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend.
Unity Technologies ... Ler mais
Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... Ler mais
Just over a year ago I joined Unity as a Trainer and Consultant. In this role, I've been travelling to customers around the world ... Ler mais
Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Ler mais
Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Ler mais
Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... Ler mais
It’s that time of year again! With Unite 2013 fast approaching in Vancouver, it’s time to start thinking about the 2013 Unity Awards as well... Ler mais
Aprendizado de Máquina
Feito com Unity
A solução completa para criar, operar e monetizar jogos e muito mais.
Tome decisões melhores levando os dados BIM para 3D em tempo real.
Crie experiências inteligentes de realidade aumentada que se integram totalmente com o mundo real.
Crie mundos ultrarrealistas usando arte controlada por IA para acelerar o fluxo de trabalho.
Solução de licenciamento para descarregar as builds de projetos da Unity no hardware da sua rede.