Introducing the Inside Sales Team

junho 5, 201311

Currently we have a team of 10 dedicated Account Executives, 4 of which are located in Europe, 3 in our UK, Brighton office and 1 in our Lit... Ler mais

Runtime Tests – Unity’s Runtime API Test Framework

junho 2, 201312

Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... Ler mais

Commercial success with Unity’s free technology and tools

maio 28, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... Ler mais

A good workflow to smoothly import 2D content into Unity, Part II: Importing

maio 23, 201320

Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... Ler mais

Putting the power of Unity in the hands of every mobile developer

maio 21, 2013262

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... Ler mais

A good workflow to smoothly import 2D content into Unity, Part I: authoring and exporting

maio 17, 201330

Unity has been used to develop numerous high quality 2D games over the years. This article, which is based on a talk I gave at three of our ... Ler mais

Lvov Game Hackathon – the view from inside

maio 16, 20135

Hi everyone! I want to share with all of you the news on Game Hackathon that took part in Lvov, Ukraine last weekend. Unity Technologies ... Ler mais

Broaden your reach with multiplatform publishing

maio 15, 20135

Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... Ler mais

Unity Training

maio 14, 201311

Hello! Just over a year ago I joined Unity as a Trainer and Consultant. In this role, I've been travelling to customers around the world ... Ler mais

How four indies conquered Kickstarter Part II

maio 12, 2013

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... Ler mais

Unity QA status for 4.2

maio 9, 201325

Our next upcoming release is Unity 4.2. Without actually going into what it's going to contain in terms of features, let's take a look at th... Ler mais

Web Player runtime update alert

maio 8, 20132

Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... Ler mais

2013 Unity Awards Open Nominations is umm… Open

maio 7, 20133

It’s that time of year again! With Unite 2013 fast approaching in Vancouver, it’s time to start thinking about the 2013 Unity Awards as well... Ler mais