Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... Ler mais
Technology and hardware moves fast these days! Many of you will have seen by now the announcement that Apple made to developers on October 2... Ler mais
Unity 5 is receiving a major make-over in terms of graphical fidelity and lighting in particular. Unity has been limited to baked lightmaps ... Ler mais
As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... Ler mais
Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got three weeks to jam on awesome new p... Ler mais
Well its been a long time coming but we're finally working on a totally new learning section on the official Unity site. Our existing Suppor... Ler mais
So Unite 2012, Day 1 (if you don't count the Training Day!) is coming to a close. It's been fantastic time and it’s great... Ler mais
Arteria3D, aka Steve Finney, is an Asset Store success story with several top-selling high-quality 3D models. His catalog includes environme... Ler mais
This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity.
At the end of the guid... Ler mais
The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... Ler mais
In 2003 three talented and creative individuals came together in Copenhagen, Denmark based on a shared vision about making their own game en... Ler mais
In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the ... Ler mais
At end of April 2009, Joachim sent this out to all developers at Unity:
We want to try one more thing... On Friday work on something cool.
... Ler mais
Aprendizado de Máquina
Feito com Unity
A solução completa para criar, operar e monetizar jogos e muito mais.
Tome decisões melhores levando os dados BIM para 3D em tempo real.
Crie experiências inteligentes de realidade aumentada que se integram totalmente com o mundo real.
Crie mundos ultrarrealistas usando arte controlada por IA para acelerar o fluxo de trabalho.
Solução de licenciamento para descarregar as builds de projetos da Unity no hardware da sua rede.