Revolutionizing how game developers monetize with Unity Monetization SDK 3.0

Today, we’re announcing our most comprehensive monetization solution to date, Unity Monetization SDK 3.0. This SDK release is significant fo... Ler mais

outubro 19, 201811

Unite Los Angeles 2018: Join us from anywhere

Unite Los Angeles begins on Tuesday, Oct 23 and it’s shaping up to be one of our most dynamic events to date, with a full-day track on the E... Ler mais

outubro 17, 20188

Making the most of TextMesh Pro in Unity 2018

Whether you’re working on an FPS, a puzzle game or a VR experience, one of the aspects you have to take care of is User Interface. Luckily e... Ler mais

outubro 16, 201819

What’s new in Performance Reporting

Performance Reporting is a great tool for staying on top of and prioritizing the issues players experience while running your game. This Uni... Ler mais

outubro 15, 20182

Unity’s Operate Dashboard: How to measure, monitor and optimize your free-to-play game for success

As a game developer, your ultimate goal is to create an innovative, engaging, and fun experience for your players. This process requires not... Ler mais

outubro 12, 20185

Introducing Unity Visual Search: Instant 3D search, discovery, and prototyping

We’re committed to helping you find the perfect assets for your projects. The Asset Store team has been working on some powerful new integra... Ler mais

outubro 12, 20188

Now Available: Film Sample Project

With so much momentum around real-time filmmaking, we know many of you are eager to try creating cinematic scenes with the latest best pract... Ler mais

outubro 11, 201817

2018.3 Terrain Update: Getting Started

We now have a team dedicated to terrain, and our initial efforts will soon be publicly available! Unity 2018.3 will ship with an update to t... Ler mais

outubro 10, 201861

Optimizing loading performance: Understanding the Async Upload Pipeline

Nobody likes loading screens. Did you know that you can quickly adjust Async Upload Pipeline (AUP) parameters to significantly improve your ... Ler mais

outubro 8, 201831

Art That Moves: Creating Animated Materials with Shader Graph

In Unity 2018.2 we added the “Vertex Position” input to Shader Graph, allowing you to adjust and animate your meshes. In this blog post, I’l... Ler mais

outubro 5, 201819

Faces of Unity: Maxine Schlein

As part of our commitment to democratizing development, solving hard problems, and enabling success, our Product Marketing team works closel... Ler mais

outubro 4, 2018Responder

Support for Android App Bundle (AAB) in Unity 2018.3 beta

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... Ler mais

outubro 3, 20187

Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit

Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... Ler mais

+1 outubro 2, 20188