Switching to two releases in the 2020 TECH stream

janeiro 29, 202022

With Unity’s evolution to a package-based feature-delivery system, we will reduce the number of TECH stream releases in 2020, while deliveri... Ler mais

Unity 2019.3 is now available

janeiro 28, 202084

This release features a brand-new Editor interface, new Input System, faster in-Editor iteration time and lots of other improvements. The Hi... Ler mais

Unity XR platform updates

+1 janeiro 24, 202053

Amidst a period of innovation for XR, we want to ensure Unity remains the best development platform for creators and our ecosystem partners.... Ler mais

Explore Revit models in VR with Unity Reflect

janeiro 23, 202010

Unity Reflect makes it easy to bring Building Information Modeling (BIM) data into virtual reality (VR). Learn how you can use the Unity Ref... Ler mais

AEC

Unity and Overtone at PAX East 2020

janeiro 22, 20201

We’re showcasing Unity’s voice and text chat app, Overtone, at PAX East. Experience the power of this reliable, scalable, high-fidelity comm... Ler mais

Community Component – 2019 in review and community creators to follow

janeiro 15, 202013

Last year had great highlights like, the longest uninterrupted streak of #UnityTips on Twitter, regular weekly episodes of Best of Made with... Ler mais

Reimagining in-vehicle experiences with real-time 3D

janeiro 14, 20203

Unity is teaming up with NXP Semiconductors, the world’s largest provider of automotive semiconductors, to demonstrate a human-machine inter... Ler mais

Understanding Lifetime Value and using it to grow your game

janeiro 13, 202010

The secret to creating a successful mobile games business is to have players that come back to your game day after day. The way to do that i... Ler mais

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

janeiro 9, 202017

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator ... Ler mais

7 steps to grow your game with paid user acquisition

janeiro 8, 20203

After countless hours of development and iteration, you finally launched your mobile game in various app stores. But this is just the beginn... Ler mais

Unity at Sundance Film Festival 2020

janeiro 7, 20205

In January of 2020, real-time storytellers will be able to dazzle and inspire the Sundance Film Festival audience with immersive creative ac... Ler mais

Unity Simulation is now on AWS, making it multi-cloud compatible

+1 janeiro 7, 20206

Today at CES, we announced that Unity Simulation, our cloud-based simulation product, is now multi-cloud compatible with its launch on Amazo... Ler mais

Mixed and Augmented Reality Studio (MARS): Designing a framework for simplified, flexible AR authoring

janeiro 3, 20203

We set out to build workflows that give creators the ability to make AR applications that work the way we want them to: context-aware, flexi... Ler mais