This is big: Unity coming to Sony consoles this year

março 21, 201350

In our tireless march towards world domination (okay, perhaps merely game industry domination), we’re proud to announce that we’ve just ente... Ler mais

Learn Unity launches

março 19, 201346

Today we announce the launch of the new Learn area of the Unity site. In Phase I this comprises our Documentation, an all new Tutorial area,... Ler mais

Unity at GDC 2013

março 19, 20137

Of course, things weren’t always like this here at Unity. We’ve come a long way since we first exhibited 7 years ago. Back in 2007, we had a... Ler mais

4.1 Graphics Features

março 15, 201317

Hi people, I just thought I would take a few minutes to explain some of the new graphics features they we have going into Unity 4.1 so th... Ler mais

Introducing the new Memory Profiler

março 14, 201327

The new Unity 4.1 release features an updated and vastly more powerful Memory Profiler tool that provides more specific and more accurate in... Ler mais

Short Cycle Development

março 8, 201319

The Problem In the previous 2 releases, 4.0 and 3.5, we had a very, very long release cycle. 4.0 work was started in January 2012 for some ... Ler mais

Unity 4 Early Access for Windows Store apps

março 7, 201333

It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for... Ler mais

Unity’s Serious Business With Serious Games

março 5, 201314

  Unity may mostly be known for the focus on “fun and games.” But over the years the use of the platform has truly matured in th... Ler mais

Exploratory Testing at Unity

fevereiro 28, 20133

Hello everybody, my name is Claus Petersen and I am a fairly recent addition to the Unity family. I am in charge of leading the Software Tes... Ler mais

Time to Move on to Something Else…

fevereiro 21, 2013108

Dear friends, I've spent 10 years of my life on Unity – from writing the first version of ShaderLab (our shader compiler – yeah, you can ... Ler mais

Unity games sweep App Store awards

fevereiro 19, 201317

Right now, Unity is the world’s No.1 engine when it comes to mobile games. According to a 2012 Game Developer survey, Unity is far and away ... Ler mais

Brian Fargo: inXile asset crowdsourcing experiment a “resounding success”

fevereiro 18, 2013

Here’s what Brian Fargo has to say about about the joint asset crowd-sourcing project between his studio, inXile, and the Asset Store for hi... Ler mais

Learn Unity Update #3 : Phase 1 and Lab Testing

fevereiro 11, 201340

Here at Unity, since last August we've been pushing ahead with our plan to create a totally new learning area on the site, and as a larger c... Ler mais