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Arquivos de tag: audio

Google’s Resonance Audio: High-fidelity sound across mobile & desktop

novembro 6, 201714

Google’s new Resonance Audio SDK for Unity lets you render hundreds of simultaneous 3D sound sources in the highest fidelity for your XR, 3D... Ler mais

Unleashing Animation and Audio

abril 13, 201621

Wayne Johnson and I have presented the Playable API at GDC 2016 and we would like to share with you what we have talked about. The Playable... Ler mais

Case Study: Usability Testing the Audio Mixer

maio 11, 2015

In a previous blog post, “Testing the Audio Mixer”, the Audio Mixer was discussed from a Software Test Engineering point of view. In this bl... Ler mais

Testing the Audio Mixer

fevereiro 12, 20155

Some of you might be wondering what a Software Test Engineer actually does. Testing is a creative process, where the most important delivera... Ler mais

APM Music – A whole new world of music on the Asset Store

dezembro 2, 201443

Introducing APM Music! For over a decade, APM Music have been the go-to music resource for AAA game publishers and developers, providing a c... Ler mais

The Sound Engineer and the Asset Store

novembro 27, 201421

Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... Ler mais

Mixing Sweet Beats in Unity 5.0

julho 24, 201434

One of the big areas of focus for Unity 5.0 has definitely been in audio. After a quiet period of feature development in this area, we have ... Ler mais