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Arquivos de tag: c#

Faster C# scripting with JetBrains Rider

agosto 13, 201943

From time to time, we spotlight a tool from an Asset Store Partner that we believe some Unity developers might like to know more about. In t... Ler mais

Upgraded and Updated: Scripting your next game with Visual Studio and Unity

+1 julho 9, 201920

We are excited to announce a refresh of our popular beginner and intermediate scripting tutorial videos, available free on Unity Learn. We t... Ler mais

On DOTS: C++ & C#

fevereiro 26, 201950

This is a brief introduction to our new Data-Oriented Tech Stack (DOTS), sharing some insights in how and why we got to where we are today, ... Ler mais

AirSim on Unity: Experiment with autonomous vehicle simulation

+1 novembro 14, 201821

We’ve partnered with Microsoft to bring the autonomous vehicle simulator AirSim to Unity. This collaboration helps democratize the developme... Ler mais

What is a Job System?

outubro 22, 201820

Looking for a way to get started writing safe multithreaded code? Learn the principles behind our Job System and how it works together with ... Ler mais

Tiny Bubbles: Custom soap-foam physics in Unity

abril 2, 20182

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubb... Ler mais

Updated scripting runtime in Unity 2018.1: What does the future hold?

março 28, 201832

Unity 2018.1 beta now includes a fully-supported, modern .NET runtime. As the .NET ecosystem continues to evolve, Unity is committed to main... Ler mais

Releasing the Unity C# source code

março 26, 201856

This Friday we published the Unity engine and editor C# source code on GitHub, under a reference-only license. Wait... what? It's always b... Ler mais

Making cool stuff with ScriptableObjects

novembro 20, 201734

I'm Matt Schell, the Senior Screencaster on the Online Evangelism team at Unity. I make stuff in Unity and teach others how to do it via our... Ler mais

Mocking, faking, and stubbing C++

novembro 25, 201510

Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing. We th... Ler mais

Serialization in Unity

junho 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... Ler mais