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Arquivos de tag: mobile

Grow your mobile game with this free monetization course

março 11, 20201

After you’ve worked hard to create your game, you want to grow it and make it successful. In this free course, you’ll learn how to plan a mo... Ler mais

6 Key takeaways from the Mobile Game Monetization Report

março 3, 20206

To help you grow your game, we wanted to analyze our internal data to find trends and insights that can guide you when including ads in your... Ler mais

Introducing the new Input System

outubro 14, 201984

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... Ler mais

Support for Apple Sign in

+1 setembro 19, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... Ler mais

Android Support Update: 64 bit and App Bundles Backported to 2017.4 LTS

março 5, 201916

The move to a 64-bit Android world is imminent, and we at Unity believe that it’s a good thing! We added support for Android 64-bit with Uni... Ler mais

Unity 2019.1 beta is now available

janeiro 31, 201952

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... Ler mais

Support for Android App Bundle (AAB) in Unity 2018.3 beta

outubro 3, 20188

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... Ler mais

Unity releases Google advertising for developers

+1 agosto 7, 201815

Everyone loves something new. New ad formats, new advertisers, and new content means more options to create something unique and engaging. W... Ler mais

How ARCore enables you to create brand new types of user interaction (Part II)

+1 abril 6, 20181

In Part I of our ARCore series, we shared some creative ideas on how you can use capabilities like light estimation to unlock new forms of u... Ler mais

Meeting Google Play requirements in the future

dezembro 20, 201711

Earlier this week Google announced important changes to the Google Play requirements: target API level 26 (Android 8.0 Oreo) or higher will ... Ler mais

Linear Rendering Support on Android and iOS

dezembro 7, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... Ler mais

Just in time for the holidays – How to get the most out of currency sales

dezembro 7, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... Ler mais

How Game Hive keeps on buzzing – and experiences real success

julho 12, 201611

Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... Ler mais