Apple recently announced that beginning June 1, 2016, “all apps submitted to the App Store must support IPv6-only networking.” Since many of... Ler mais
What has been open sourced exactly?
The multiplayer feature can be split into a lower and higher layer. The lower one is the transport laye... Ler mais
The first phase of our plan to create a networking solution that allows Unity developers to build multiplayer games for any type of game wit... Ler mais
Get a general overview of the UNET system here, or read on to learn about the UNET transport layer foundation!
When we started to design th... Ler mais
This post discusses state synchronization in networked Unity games. We begin with a summary of how this is done in the existing (legacy) Uni... Ler mais
Before joining Unity, members of the networking team worked mainly on MMOs such as Ultima Online, Lord of the Rings Online, Dungeons and Dra... Ler mais
Exit Games is a well-known provider of high-performance network multiplayer server and hosting solutions both inside and outside the Unity d... Ler mais
Aprendizado de Máquina
Feito com Unity