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Arquivos de tag: procedural

Children of Morta: Bringing order to the chaos of procedural generation

novembro 30, 20184

When Dead Mage created Children of Morta, a narrative-driven 2D dungeon crawler, they ran into some challenges balancing the roguelike eleme... Ler mais

Procedural patterns you can use with Tilemaps (Part I)

maio 29, 20187

Many creators have used procedural generation to add some diversity to their game. Some notable mentions include the likes of Minecraft, or ... Ler mais

A Primer on Repeatable Random Numbers

janeiro 7, 201520

If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. And if you want to be able ... Ler mais

London Unity Usergroup 10

abril 2, 20122

Thursday 29th March 2012 saw the tenth London Unity Usergroup, and a fantastic talk by Tom Betts. Tom specialises in procedural and generati... Ler mais

Procedural materials tutorial – Substance in Unity

agosto 9, 201122

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply th... Ler mais