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Arquivos de tag: unity multiplayer

Multiplayer Connected Games: First steps forward

setembro 12, 201848

As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... Ler mais

Unity Services are just a few clicks away

setembro 10, 201515

The Services Window is new in Unity 5.2. It’s your in-editor gateway to Unity Ads, Unity Analytics, Unity Cloud Build, and Unity Multiplayer... Ler mais

Unity Multiplayer in Super Dungeon Bros

abril 14, 201514

The first phase of our plan to create a networking solution that allows Unity developers to build multiplayer games for any type of game wit... Ler mais

UNET SyncVar

maio 29, 201449

This post discusses state synchronization in networked Unity games. We begin with a summary of how this is done in the existing (legacy) Uni... Ler mais

Announcing UNET – New Unity Multiplayer Technology

maio 12, 201473

Before joining Unity, members of the networking team worked mainly on MMOs such as Ultima Online, Lord of the Rings Online, Dungeons and Dra... Ler mais