In the beginning, there were many houses. Though they began life at the same time, they were in different parts of the land, and t... Ler mais
Collaborate is out of beta and joins Cloud Build as part of a new offering called Unity Teams -- a single solution that provides Unity users... Ler mais
In the harsh chill of a San Diego February...
Well, it was a little drizzly and we couldn't wear shorts (most of the time). Anyway...
1... Ler mais
Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... Ler mais
Majid Khosravi had been a gamer his whole adult life. Developing software was just something he did for a living. That is, until he began to... Ler mais
Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... Ler mais
The heat is on!
Last year, Unity Analytics released our beta version of the Heatmap system. It arose from a hack week project, which itself... Ler mais
A recent study, “In-Game Advertising the Right Way: Monetize, Engage, Retain” which emerged from a survey of over 2,000 mobile game develope... Ler mais
“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... Ler mais
A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... Ler mais
Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... Ler mais
UPDATE: Now at $3 million
At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... Ler mais
Aprendizado de Máquina
Feito com Unity