Designing for mixed reality: Learnings from the MARS HMD companion app

+2 14 февраля, 2020Ответить

The spatial design team, part of the authoring tools group in Unity Labs, is currently working on a head-mounted display (HMD) companion app for Project MARS, a Unity extension that gives creators the power to build mixed and augmented reality experiences that intelligently inter... Подробнее

The spatial design team, part of the authoring tools group in Unity Labs, is currently working on a head-mounted display (HMD) companion app for Project MARS, a Unity extension that gives creators the power to build mixed and augmented reality experiences that intelligently inter... Подробнее

More animation, faster: Studio Gale on how Unity accelerated TOMONCAR production

13 февраля, 20201

In its quest to release 60 animated episodes of TOMONCAR in a single drop, Studio Gale was determined to streamline processes and make its pipeline more efficient. By swi... Подробнее

What experts expect from enterprise augmented reality and virtual reality in 2020

12 февраля, 20203

Industry experts and analysts anticipate 2020 will be a breakthrough year for AR and VR in the enterprise sector. Wonder why? We invited 15 AR/VR leaders to share their p... Подробнее

Achieve beautiful, scalable, and performant graphics with the Universal Render Pipeline

10 февраля, 202027

Universal Render Pipeline is a powerful, ready-to-use solution with a full suite of artist tools for content creation. You should use this rendering pipeline if you want ... Подробнее

How on-demand rendering can improve mobile performance

7 февраля, 202019

It’s not always desirable to render a project at the highest frame rate possible, for a variety of reasons, especially on mobile platforms. ... Подробнее

Behind the Lost Crypt: Art in our new 2D Sample project

6 февраля, 2020Ответить

We’ve recently hosted a webinar about our new 2D sample project, Lost Crypt. Huge thanks to all of you who joined and contributed to a great... Подробнее

Managing credentials at Unity

3 февраля, 20202

As part of our Secure Software Development Life Cycle (SSDLC) at Unity, we’d like to share our credential management strategy. Managing toke... Подробнее

Digging into Terrain Paint Holes in Unity 2019.3

31 января, 202011

Unity 2019.3 continues to bring more exciting updates to Unity’s Terrain system, including – by popular demand – the ability to create holes... Подробнее

Reach your goals with Unity’s official online learning platform

30 января, 20206

Learning Unity can be challenging. Make it easier with Unity Learn, our official online learning platform that's designed to help you reach ... Подробнее

Switching to two releases in the 2020 TECH stream

29 января, 202022

With Unity’s evolution to a package-based feature-delivery system, we will reduce the number of TECH stream releases in 2020, while deliveri... Подробнее

Unity 2019.3 is now available

28 января, 202077

This release features a brand-new Editor interface, new Input System, faster in-Editor iteration time and lots of other improvements. The Hi... Подробнее

Unity XR platform updates

+1 24 января, 202052

Amidst a period of innovation for XR, we want to ensure Unity remains the best development platform for creators and our ecosystem partners.... Подробнее

Explore Revit models in VR with Unity Reflect

23 января, 202010

Unity Reflect makes it easy to bring Building Information Modeling (BIM) data into virtual reality (VR). Learn how you can use the Unity Ref... Подробнее

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