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Almost a month ago I said we’re preparing reports of Unity Web Player hardware statistics.

Well, here they are:

Operating system versions, desktop resolutions, graphics driver versions, shader models, memory sizes and some more. All broken down by quarter so some sort of «trends» can be seen (sure, changes can be caused by general hardware change or simply different people groups playing different games).


4 replies on “Hardware of the casual gamer, launched”

Hi Aras, really interesting information. Just to put that data in perspective, how many different machines does that data take into account? All I can work out is that 0% on the chart equalled 43 Transmeta CPUs!

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