Unity 3.5 Developer Preview
Yesterday marked a huge milestone for Unity — releasing a public beta preview of our upcoming version 3.5 (Okay so you’re excited, you somehow missed the home page — go download it here http://unity3d.com/unity/preview).
With a huge feature set to show off, and new export targets such as the much talked about Flash and Google Native Client support, this developer preview is something of an early christmas gift we hope you’ll get a kick out of playing with. As if the carrot of previewing the features of 3.5 wasn’t enough, we are also running a contest for those of you interested in deploying Unity content to Flash, which could land you the awesome prize of $20,000 dollars.
Keep in mind that the preview of the Flash export support is just that — a preview, but we felt that we had hit a milestone that meant the feature was stable enough to let you guys get hands on and help us put it through its paces, as we’re sure you will! There are some limitations of our existing Unity feature set however, and you can jump onto the beta preview page and read the FAQ for more information, something we’ll be updating as time progresses so that you keep abreast of the latest information.
We have created a new section of the forum to help you discuss and organize your thoughts on any issues arising from the developer preview, so why not join in the debate now as you give Unity 3.5 a spin for yourself?