Unity for PlayStation®4 is here!
What PS4 features are available?
Unity for PlayStation®4 brings support for powerful next-generation technologies such as Shader Model 5 and compute shaders, allowing developers to create truly stunning visuals. What’s more, we already have support for all the DUALSHOCK®4 features, including accessing each controller’s individual speaker, touchpad, vibration, and light color.
Plus, Unity4.3 for PlayStation®4 supports camera features such as depth detection, hand and face positioning and PS Move detection. Full support for integration with Sony’s VR headset, Project Morpheus, is coming soon.
How can my team get Unity for PlayStation®4?
Start by registering with Sony. Once registered, developers can download Unity for PlayStation®4, get creating and self-publish. It’s that simple. As a special extra incentive, Sony will make a number of licenses available absolutely free of charge for approved titles.
Remember to visit Sony’s Unity forum once you’re up and running. The developers of Unity for PlayStation®4 are regular contributors, and it’s the place for PlayStation®4 Unity developers to come together to share knowledge and experience.
Can I publish games now using Unity for PlayStation®4?
Absolutely. In fact, a number of PS4 titles built in Unity have already shipped and many more are in production. Recent releases include…
Stick It To The Man by Zoink! Games
Ray has an accident and wakes up with a giant pink spaghetti arm sticking out of his brain. This gives him awesome powers, and he can suddenly change the world around him by folding it, tearing it, pulling stickers off and sticking them elsewhere. Check it out.
CounterSpy™ by Dynamighty
Two Cold War superpowers face off in a twisted Space Race to be first to destroy the moon and only you, as an agent for C.O.U.N.T.E.R, can stop them. Use your cunning stealth and combat skills to infiltrate enemy bases and sabotage their lunar destruction efforts. Check it out.
Right now the development team are splitting their efforts between two goals. We will continue to improve, optimize and support the ongoing 4.3 releases. At the same time, we’re working on bringing Unity 5.0 to PlayStation®4 as soon as possible.
As there’s lots to do, we won’t be releasing Unity for PlayStation® builds for upcoming dot releases in the Unity 4.x cycle. We will, however, continue to deliver regular 4.3 releases and will likely continue to run these releases alongside initial alpha and beta releases of Unity 5.0 when the time comes. We’ll update on 5.0 news for PlayStation®4 once we have it.
How did we get here?
The development team also works on other PlayStation platforms and has worked on Sony platforms since the days of the original PlayStation. We have thoroughly enjoyed bringing our experience to Unity development and look forward to working closely with developers to learn what our community needs going forward!