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E3 is always an exciting time for the games industry. We get to watch the fireworks and amazing games announced and/or demonstrated at the show. This year has been especially big with developers really starting to ramp up for big releases on consoles. There’s also been a lot of attention being paid to indie houses making some incredible games.

If you wandered the show floor or paid attention to any of the big press conferences before the show, you undoubtedly ran across a slew of Unity titles. There were nearly 20 mentioned in Microsoft’s press conference alone!

There were games made with Unity showing at several different booths like the enormous booths of the big console manufacturers and the awesome indiecade booth. We just wanted to say congrats to all of the games at the show and recognize their part in making the games business the incredible beast it is these days. Here’s a list of stuff that we know is either being demoed or talked about at the show (we’ve surely missed some so let us know what we missed!):

… and then it rained from Megagon Industries
Aaru’s Awakening from Lumenox Games
Anamnesis from Somek Friends
Armillo from Fuzzy Wuzzy Games
Assault Android Cactus by Witch Beam Studios
Aztez from Team Colorblind
Broforce from Free Lives
Chromophore by Ackk Studios
CounterSpy from Dynamighty
Cubemen 2 from 3 Sprockets
Cuphead from StudioMDHR
Defenders of Time from Four Lights
Drei from Etter Studio
Earthlock: Festival of Magic from Snowcastle
EarthNight by Cleaversoft
Elegy for a Dead World from Dejobaan and Popcannibal
Forced from BetaDwarf
Flyhunter Origins from Steel Wool Games
Fract OSC from Phosfiend Interactive
Fru from Through Games
Galak-Z from 17-Bit
The Golf Club from HB Studios
Grave from Broken Window Studios
Gunship X from Well Formed Pixels
Guns Up! from Valkyrie Entertainment
Habitat from 4gency
Hitman: Sniper from Square Enix
Knight Squad from Chainsawsome Games
Lifeless Planet from Stage 2 Studios
LongTake from Turtle Cream
Lovers in a Dangerous Spacetime from Asteroid Base
Magnetic by Nature from Tripleslash Studios
MechRunner from Spark Plug Games
Metrico from Digital Dreams
Murasaki Baby from Ovosonico
Night in the Woods from Infinite Fall
Nilihumbra from Beautifun Games
Oddworld New and Tasty from Just Add Water
Ori and the Blind Forest from Moon Studios
Pillars of Eternity from Obsidian Entertainment
Plague Inc Evolved from Ndemic
Pure Pool from VooFoo Studios
Race the Sun from FlippFly
Roundabout from No Goblin
Shroud of the Avatar from Portalarium
Slashdash from Nevernaut Games
So Many Me from Extend Interactive
Source from Fenix Fire
Spectra by Gateway Interactive
Starwhal: Just the Tip from Breakfall
Teslagrad from Rain Games
Tetris Ultimate from Ubisoft
There Came an Echo from Iridium Studios
Threes from Sirvo / Hidden Variable
Toto Temple Deluxe from Juicy Beast
Wulverblade from Fully Illustrated and Darkwind Media

That’s a lot of games! But don’t take our word for it, check out their trailers below!



…and then it rained

Aaru’s Awakening



Assault android cactus





Cubemen 2


Defenders of Time




Elegy for a Dead World


Flyhunter Origins

Fract OSC



The Golf club


Gunship X

Guns up!


Hitman: Sniper

Knight squad

Lifeless planet

Lovers in a Dangerous spacetime

Magnetic by Nature



Murasaki baby

Night in the woods


Oddworld New & Tasty

Ori and the Blind Forest

Pillars of Eternity

Plague Inc Evolved

Pure Pool

Race the sun


Shroud of the avatar


So Many Me



Starwhal: Just the tip


Tetris ultimate

There came an echo


Toto temple deluxe


10 replies on “The Unity Community Out in Force at E3”

This is testament to the great leveller that is Unity3D. I’m still not happy with the pricing structure of having to buy pro versions for each platform but, aside from that it is clear that Unity allows anyone with a game idea to go make a professional go of it. Without software like this, the games industry would have stagnated into nothing a long time ago.

Hi All, I would like to add «The Defenders Of Time» to this impressive E3 Unity3D games list too if we may. DoT was running on 24 laptops allowing hands-on single and 4v4 competitive play at Four-Lights’ Booth #2447 South Hall last week. We are very thankful that GameSpot also gave us a live E3 2014 interview and Demo opportunity. Below is our Steam Green Light Page Link if we may. Thank You Unity3D community !

What’s about «The Forest»? It’s also made in Unity and was released recently.
Have you not added it because it’s alpha?

[…] billet sur le blog d’Unity3D, intitulé The Unity Community Out in Force at E3, vous fournira un tour d’horizon à peu près complet de ce qui a pu être vu à Los Angeles […]

Thank you for the so full list! Attending the conference I noticed that Unity games were among the most interesting, and nearly all great booths had them! Think Unity is the future of game development, especially now when the 3d technologies become more and more popular

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