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Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity for PSM build. Hurrah!

Tell me it’s free

Yep, the extremely good news is that, for the first time ever, anyone on the PSM Developer Program can publish their Unity content to PlayStation®Store and target PlayStation®Vita (PS Vita) completely free of charge.

There’s no dev kit; there are no fees. What’s more, the PSM build option works with both the free version of Unity and Unity Pro so developing and deploying your PS Vita game need never cost you a dime.

What do I get?

Amongst other things, the Unity for PSM build option features In-App Purchase APIs, so it’s easy to bring free-to-play content to the PlayStation®Store. Plus, you can use the Unity for PSM build option to distribute to the new entertainment system from Sony Computer Entertainment Inc. (SCE): PlayStation®TV.

If you’ve already downloaded the public preview, you’ll also notice that we’ve been busy fixing bugs, boosting performance and adding on-device script debugging.

Sounds cool, how do I get hold of it?

Download a dedicated version of the Unity engine with the PSM build option here (we’ll be integrating it in the Unity product cycle A.S.A.P.). Note that to deploy to PSM you have to register with SCE – it’s quick and simple. The PSM build option is only available for the Windows version of Unity.

How does PSM deployment differ from Unity’s PS Vita build option?

The PSM build option is designed to provide quick, simple and free access for development on a standard retail PS Vita.  Unity’s existing PS Vita build option, on the other hand, gives you full native access to PS Vita and full access to PSN. As part of your PS Vita dev kit, you also get a comprehensive suite of performance and native debugging tools, Visual Studio integration and Razor CPU/GPU performance tools.

Why target PS Vita?

If you’re thinking about making the leap to console development, targeting PS Vita is a great way to familiarize yourself with PlayStation® controls and conventions. What’s more, porting your existing mobile games to PS Vita is extremely easy!

PSM

* PlayStation is a registered trademark of Sony Computer Entertainment Inc.

20 replies on “Unity for PlayStation®Mobile — full release!”

[…] juegos gratis de vez en cuando para generar un poco de movimiento. Incluso habían anunciando Unity PSM, una versión del motor para estas aplicaciones, sin embargo ya existe Unity para Vita, que aguanta […]

I tried setting this up today but no luck, any tips? Am currently on hold on the sony helpline but taking forever to get through

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This is great news that its out now and there are some nice additions in it too compared to the previous version, great work everyone

@Jonathan: Sonys toolchains (which is the core required to even dev for PSM) don’t support anything but Windows from what I recall so you will need Windows, either a real one (through bootcamp) or in VMWare Fusion / Parallels.

Wow! That’s really a wonderful news for all game developers! Now even those just starting and students can try themselves in Unity developemnet and publish their games for freee. I think it’s a huge step ahead for all gaming industry!

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